Handbook of Computer Games Technology, Hardcover by Hanako, Akira, Brand New,…
Handbook of Computer Games Technology, Hardcover by Hanako, Akira, ISBN 1632402610, ISBN-13 9781632402615, Brand New, Free shipping in the US Computer gaming has progressed to the next level. The concepts and tools of computer game development discussed in this book will help software developers and computer graphics designers. Some of the topics discussed are the alterations that are being made to the existing software development tools, ethics of software development among others. This book contains discussions about different types of game development and their future. This book will be useful for learning advanced aspects of technology in computer gaming.
Handbook of Computer Games Technology, Hardcover by Hanako, Akira, Like New U…
Handbook of Computer Games Technology, Hardcover by Hanako, Akira, ISBN 1632402602, ISBN-13 9781632402608, Like New Used, Free shipping in the US Computer gaming has progressed to the next level. The concepts and tools of computer game development discussed in this book will help software developers and computer graphics designers. Some of the topics discussed are the alterations that are being made to the existing software development tools, ethics of software development among others. This book contains discussions about different types of game development and their future. This book will be useful for learning advanced aspects of technology in computer gaming.
Handbook of Computer Games Technology: Volume I (Hardback)
Format: Hardback. Genre: Computing & Internet. Release Year: 2015. Release Date: 02/26/2015. Item Weight: 771g. Item Width: 13mm. Item Length: 216mm. Item Height: 279mm.
Handbook of Computer Games Technology, Hardcover by Hanako, Akira, Brand New,…
Handbook of Computer Games Technology, Hardcover by Hanako, Akira, ISBN 1632402602, ISBN-13 9781632402608, Brand New, Free shipping in the US Computer gaming has progressed to the next level. The concepts and tools of computer game development discussed in this book will help software developers and computer graphics designers. Some of the topics discussed are the alterations that are being made to the existing software development tools, ethics of software development among others. This book contains discussions about different types of game development and their future. This book will be useful for learning advanced aspects of technology in computer gaming.
Handbook of Computer Games Technology: Volume I
Binding: Hardcover, Hardcover. Number of Pages: 208. Weight: 1.7 lbs. Publication Date: 2015-02-26. Publisher: CLANRYE INTL.
Handbook Of Computer Games Technology: Volume Ii
Binding: Hardcover, Hardcover. Number of Pages: 204. Weight: 1.68 lbs. Publication Date: 2015-02-26. Publisher: CLANRYE INTL.
Handbook Of Reconfigurable Computing: Volume Ii
Binding: Hardcover, Hardcover. Number of Pages: 218. Weight: 1.76 lbs. Publication Date: 2015-01-08. Publisher: CLANRYE INTL.
